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Trine vs trine enchanted edition
Trine vs trine enchanted edition









trine vs trine enchanted edition

trine vs trine enchanted edition

It's possible to take out enemies with any of the three heroes, and it's definitely satisfying to drop something on a skeleton's head as the wizard when possible, but timing and necessity often dictate switching to the knight and flailing away with his sword to clear some space if you don't want to die. While Trine's platforming elements brim with possibilities, its combat feels more lacking in variety. If, however, you just want to plow through and solve every problem by stacking magic boxes like Gandalf's Moving Co., things likely won't be as much fun. It's also useful to find different ways of achieving goals as characters can get axed along the way and won't return until you hit a checkpoint (although these are often generously distributed).

#Trine vs trine enchanted edition upgrade#

These kinds of players, in turn, are often rewarded by finding more experience points and treasures to upgrade the characters. Having multiple options will be most rewarding for those who like to explore and experiment. This rarely seems like a deal-breaking detriment, though. You might stack up some of the wizard's boxes and planks to get somewhere, or use the thief to grapple onto a moving platform instead - maybe even both! Everything for the most part flows smoothly when moving about, although once in a while the physics when controlling a character can feel a bit off, especially when jumping up against a platform. They take the shape of physics-based playgrounds, where there's more than one way to get from point A to point B. The “puzzle" elements of Trine are often not really the kind that have one set, planned solution.











Trine vs trine enchanted edition